Frost Shock, by Phrolian Gardner for WoW TCG
n Mists of Pandaria, glyphs have been reduced to two categories: Major and Minor. Major glyphs are described as those glyphs which will impact your performance and gameplay. Minor glyphs are glyphs which provide aesthetic or minor quality of life improvements, but have no effect on the performance of your character. But, whereas in previous expansions you could expect to select and stick with glyphs across almost every encounter, in Mists, Major glyphs stand to be something that you evaluate and potentially adjust on a fight-by-fight basis. So, instead of categorizing glyphs in “recommended” or “not recommended” categories, I’m going to try and focus on explaining when you might find the following glyphs useful.
Glyph of Chaining
A glyph aimed at mitigating some of the issues that Resto Shaman have when healing a spread raid, Glyph of Chaining introduces a 4 second cooldown on Chain Heal (making it ~6seconds in between heals) in exchange for an increase in jump distance from 12.5 to 25 yards. While this generally is sufficient to assure that Chain Heal has 4 bounces even in the most spread of conditions, it means that shaman will see reduced HPS in stacked raid conditions (while using the glyph).
- Suggested for use when: a fight contains very limited to no raid stacking.
Glyph of Cleansing Waters
Somewhat diminished from its previous incarnation as a Resto Shaman talent, where it had also included a mana cost reduction, this glyph now only affords you a small heal on a player from whom you have successfully dispelled a magic or curse effect. It’s worth noting that the heal from Cleansing Waters is unaffected by Mastery and Crit, and given its reliance on the dispel CD and the presence of a dispelable effect (although they are plentiful in Mists of Pandaria content), it is unlikely that a ~10-11k heal will contribute that significantly to overall Healing Done.
- Suggested for use when: healing 5-mans with plentiful dispel mechanics.
Glyph of Fire Elemental Totem
Due to its interaction with Primal Elementalist(Link), this glyph has some relevance to Restos who are looking to provide more consistent throughput through the course of an encounter. This glyph will reduce Fire Elemental Totem to a 3-minute cooldown, with a 36-second duration. Although even with the reduced duration, Fire Elemental is still ineligible for further reduction via Call of the Elements, it does allow you to line up Fire Elemental with Healing Tide Totem, garnering you a 10% healing increase on our highest HPS spell and boosted healing for the duration of Fire Elemental’s Empower.
- Suggested for use when: Healing Tide totem is providing significant contributions to your Healing Done.
Glyph of Grounding Totem
Although this generally does not see much usage in PVE content, there have been multiple occasions in past raid encounters where Glyph of Grounding Totem allows Shaman to mitigate potentially deadly effects.
- Suggested for use when: testing has confirmed that Grounding Totem provides a substantial benefit.
Glyph of Healing Stream Totem
With the change of Healing Stream Totem to a single-target heal, this glyph doesn’t pack quite the same punch that it used to. Its marginal benefit to damage reduction and limited application (boss damage is oftentimes physical, not magical) make it more valuable in small team environments (ie: 5-mans) and less so in larger raids.
- Suggested for use when: you don’t have much use for other Major glyphs.
Glyph of Healing Wave
The applicability of this glyph is highly dependent on how frequently you use Healing Wave in your rotation and the average overhealing of the glyph’s heal. However, due to the additional boost it gives to Healing Wave’s throughput, this glyph is undoubtedly a solid choice for entry-level content.
- Suggested for use when: single-target healing with HW constitutes a significant portion of your Healing Done.
Glyph of Riptide
Another glyph aimed at mitigating Resto Shamans’ spread raid issues, Glyph of Riptide removes the cooldown associated with our trademark talent, in exchange for a 90% reduction in the initial hit. Although this results in a reduction in both the HPS and the HPM of Riptide, the trade-off is that you are free to use the hot more liberally (drawing inspiration from Druids’ Rejuvenation) and will not be constrained by Riptide’s 6-second cooldown when selecting Chain Heal targets. Although the high mana cost will keep us from being Riptide spambots, the freedom this glyph affords Resto Shamans’ healing rotations, along with its assistance in maintaining high Tidal Waves uptime, make it valuable in almost any situation.
- Suggested for use when: you’re not exclusively dedicated to tank healing (which should be the large majority of the time for most Resto Shaman).
Glyph of Spiritwalker’s Grace
Because this glyph constitutes only a small increase in the duration of Spiritwalker’s Grace (making the total duration 20 seconds), it’s unlikely that Resto Shaman will find a need for this glyph.
- Suggested for use when: being able to cast while moving is critical to survival.
Glyph of Telluric Currents
The Mists of Pandaria version of Resto Shamans’ former talent, Telluric Currents has been significantly reduced in applicability through the integration of a flat 2% return per Lighting Bolt cast. At level 90, this equates to a 6,000 mana return for each cast, for a net gain return of 1,740 per cast. For this reason, it’s unlikely that we’ll see the same sort of Telluric Currents usage that Resto Shaman had in Cataclysm. With a 2.25 second cast time (used only because that’s how much haste I had on beta), Telluric Currents would only amount to 3,867 mp5, which is approximately one-third the in-combat regen I had in the same gear.
- Suggested for use when: fights have long segments of time where no healing is needed or if you are being asked to contribute DPS.
Glyph of Totemtic Recall
Using this glyph will effectively allow you to garner a full refund of the cost of Healing Stream Totem by recalling the totem before the final tick of healing occurs. Although this would slightly reduce the healing from HST and require some management, over the course of a 6-minute encounter, this glyph would save you (14,200 x 12) = 169,200 mana.
- Suggested for use when: you are comfortable managing the strict timing required for effective usage.
Glyph of Water Shield
Another glyph that asks you to trade something for a potentially larger gain, this glyph could potentially net you an additional 1,464 mana per incoming attack, at a cost of 321 mp5. What’s important to note about this glyph is that it is entirely dependent on incoming attacks triggering Water Shield’s effects, which not all incoming attacks will do.
- Suggested for use when: Incoming boss attacks will proc Water Shield more than 2.63 times per minute.
Glyph of Astral Recall
Optimal for shaman who suffer from agoraphobia or who aspire to be the Imelda Macroses of transmog.
- Suggested for use when: channeling Dorothy in the Wizard of Oz.
Glyph of Deluge
Current theorycrafting shows that 56.1% of raiding teammates feel more refreshed when being healed by slightly watery graphics as opposed to the classic golden showers effect. (Poll was conducted informally from a pool of 1 respondent).
- Suggested for use when: you agree that 98.5% of survey results don’t mean anything.
Glyph of Far Sight
An ideal choice for shaman who are also photography majors or who are in charge of screenshots for boss strats. Also excellent for watching, from a safe distance, a drunk raid member body-pull the boss.
- Suggested for use when: nature-watching, indoors, like a boss.
Glyph of Lakestrider
Excellent for taunting other classes with no water-walking ability. (Do note that the effect fades upon incoming damage, which significantly reduces the sting of your jeers).
- Suggested for use when: testing the limits of Ocean Fatigue.
Glyph of the Spectral Wolf
The best selection for Resto Shaman who looked at previous Ghost Wolf models and longed for transparency and increased luminosity.
- Suggested for use when: running back from a wipe, and you feel like striking up a conversation with another recently-deceased.
Glyph of Totemic Encirclement
Perfect for shaman who want to maintain a vigil for Call of the Ancestors, this Minor glyph assures that your Healing Stream Totem will never be lonely again.
- Suggested for use when: you want to make Forever Alone jokes about totems.